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Creator Terms

What you agree to when you upload a game, a mod or a mashup to Prism.

Last updated October 5, 2026

These Creator Terms apply whenever you upload something to Prism: a game, a new build of one, a mod, a mashup or a collection, and the store page, art, video and text that go with it ("your content"). They add to Prism's Terms of Service. You agree to them by checking the box when you upload, and they then cover that upload and every later one, including new builds and updates. If you upload for a studio or company, you confirm that you may agree for it, and "you" includes it.

1. You must have the rights to what you upload

Each time you upload, you promise that:

  • You own your content, or you hold every license and permission needed to upload it and to let Prism and players use it as these terms describe. That covers all of it: code, engines and libraries, art, models, textures, music, sound, voices, fonts, video, names, logos and characters.
  • It doesn't infringe anyone's copyright, trademark, patent, trade secret, privacy or publicity rights, and uploading it doesn't break any contract you're bound by, such as one with an employer, a publisher or a client.
  • Anything in it made by others, you use under its license and follow that license: credits and notices, source code offers for copyleft code such as the GPL, and limits such as "non-commercial". An engine's or a tool's own terms, including any royalties they charge, are yours to meet.
  • It isn't someone else's game. You may upload another person's work only where its license allows that, credited to whoever made it. Uploading open work again doesn't make it yours.
  • Where content was made with generative AI, you have the rights to what you put in and to what came out, and you say so on the store page when Prism asks.
  • Everything you tell Prism and players about your content, on its store page and elsewhere, is true.

Prism may ask you to show where something came from or that you may use it, and may hold or remove content until you do.

2. Mods and mashups are code, never the games' files

A mod changes a game; a mashup combines several. Players get those games elsewhere and keep them on their own devices, where the mod works with their copies. So a mod or mashup on Prism may contain only:

  • code, scripts, settings and patches you wrote;
  • art, sound and other files you made yourself; and
  • material made by others that you're licensed to share, credited as its license asks.

It must never contain, in whole or in part:

  • files from the games it changes or combines: their programs, libraries, levels, models, textures, sounds, music, video or text;
  • code taken from those games by decompiling or disassembling them, or patches that carry their content; or
  • a way to get a game, or paid content, the player doesn't own: cracks, key generators, or anything that gets around copy protection, license checks or other technical protections.

A mod may read and change the games' files on the player's device as it runs, as long as it leaves the player's copy theirs and doesn't send it anywhere. Any study of a game you do to make your mod work with it, such as reverse engineering for compatibility, is your responsibility, and must be lawful where you do it and allowed by the agreements you've accepted.

Leaving the games' files out doesn't settle everything, because a game's world, story and characters are protected too. So:

  • Follow the mod policies of the games you change. New levels, missions, stories or characters set in a game's world need its maker's permission, which many give in a published mod policy.
  • A mod or mashup is free unless every game it changes allows mods to be sold.
  • Nothing that changes online play with others unless the game's maker allows it: no cheats, and nothing that gets around anti-cheat or harms a game's online services or its other players.
  • Name the games your mod works with only to say what it's for. Don't use their logos, cover art or marketing art, and don't suggest their makers made or endorse your mod. Screenshots and clips of your mod running are fine.
  • Prism may remove a mod or mashup a game's maker objects to, even where it breaks no rule, and tells you when it does.

3. What you let Prism do with your content

You keep ownership of your content. You give Prism a worldwide, non-exclusive, royalty-free license to host, store, copy, scan, convert, compress, split into chunks and patches, deliver, stream, run in the browser, display and perform your content, so that Prism can offer it to players and run the service; to make thumbnails, previews, clips and translations of its store page; and to show your content, its name, art and your name as its maker in Prism and in Prism's promotion. Prism may let the companies that host and deliver its service do the same, for Prism only. The license doesn't let Prism sell your content separately from Prism, or change what your game does.

Players may install, play and keep what they got from Prism on their own devices, under any license you include, as long as it doesn't conflict with these terms. If you publish under an open license, everyone also gets the rights that license gives.

When you remove content, Prism stops offering it to new players within a reasonable time. Players who already have it keep it, Prism may keep copies for that and for its records, and Prism may keep what the law requires or a dispute needs.

As far as the law allows, you waive, or agree not to assert, moral rights against the technical changes Prism makes to deliver your content, such as compressing, resizing or cropping it.

4. Keeping players safe

  • No malware, and nothing hidden: your content does only what its store page says, and never harms devices, spies on players or takes their accounts, files or money.
  • If your game collects personal data, tell players what and why, ask for consent where the law requires it, and follow privacy law, including the rules for children, such as COPPA in the United States. Don't make a game meant for children under 13 that collects their personal data unless you meet those rules.
  • Describe mature content truthfully, and mark adult games as Prism asks.
  • You aren't barred by sanctions from doing business with Prism, and your content complies with export laws.

Prism's rules apply to everything you upload: no harassment, hate, sexual content outside games marked for adults, malware, impersonation, misleading games, someone else's work or anything illegal.

5. Review and removal

Prism reviews games before they go live and may scan anything uploaded, including for malware and for files from other games. Prism may decline, limit or remove content, or suspend uploads or an account, when content breaks these terms or Prism's rules, or when Prism receives a valid legal notice about it. Prism doesn't have to check everything, and reviewing something doesn't mean Prism has found it lawful. When Prism decides against your content, it tells you which rule it applied and how to appeal, and you can appeal from the notice.

Reports of copyright infringement, answering them, and what happens to accounts that infringe again and again are in the Copyright Policy.

6. Responsibility

You're responsible for your content. If someone claims against Prism because your content or what you did broke these terms, you'll defend Prism and cover its reasonable costs and any amounts it has to pay, as far as the law where you live allows. Prism will tell you about the claim promptly and let you take part in handling it.

7. Changes

When these terms change, the date at the top changes. Prism tells you about a change that matters to you, by email or in Prism, at least 30 days before it applies, unless the law or a safety problem needs it sooner, and asks you to agree again before your next upload. A change never applies to a dispute that began before it.

8. Contact

Questions about these terms go to legal@prism.games.